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Revolutionizing Japan’s Arcade Industry: The Vision of Taketoku Ogata

Joel Fukuzawa
3 min readNov 29, 2024

A Transformation of Perception
In the 1980s, Japan’s arcades were widely regarded as dimly lit and unwelcoming spaces, frequented by delinquent youths. The dark ambiance, designed to enhance the visibility of game screens, inadvertently contributed to their negative reputation. However, this perception underwent a significant transformation, thanks to the vision and determination of Taketoku Ogata, a passionate industry leader who saw the untapped potential of arcades as family-friendly entertainment hubs. His efforts not only redefined the image of arcades but also established new cultural staples, such as the claw machine.

\Ogata’s Vision: Entertainment for All
At 46, Ogata joined a major arcade game manufacturing company, where he quickly rose to prominence due to his bold personality and enthusiasm for gaming culture. Recognizing Japan’s growing economic prosperity and the rising importance of entertainment, Ogata envisioned arcades as welcoming spaces for all demographics, particularly women and children.

In 1985, Ogata introduced a pink claw machine, aiming to attract these underserved customer groups. However, regulatory restrictions at the time limited prizes to items costing no more than 200 yen, often resulting in uninspiring offerings like…

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Joel Fukuzawa
Joel Fukuzawa

Written by Joel Fukuzawa

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